Template code is a little different from ordinary code. In some
ways templates lie somewhere between macros and ordinary (nontemplate)
declarations. Although this may be an oversimplification, it has consequences
not only for the way we write algorithms and data structures using templates,
but also for the day-to-day logistics of expressing and analyzing programs
involving templates.
In this coming post we address some of these practicalities without
necessarily delving into the technical details that underlie them. Many of these
details will be posted later To keep the discussion simple,
we assume that our C++ compilation systems consist of fairly traditional
compilers and linkers (C++ systems that don't fall in this category are quite
rare).
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See Also:
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See Also:
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- Complete Tutorial of C++ Template's
- Standard Template Library Tutorial
- Inter Process Communication Tutorial
- Advance Programming in C & C++
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