This appears to be a formidable structure to establish when seeing it for the first time. But don't fear the penguins! Examine the following structure definition:
struct msghdr {
void *msg_name;
socklen_t msg_namelen;
struct iovec *msg_iov;
size_t msg_iovlen;
void *msg_control;
size_t msg_controllen;
int msg_flags;
};
void *msg_name;
socklen_t msg_namelen;
struct iovec *msg_iov;
size_t msg_iovlen;
void *msg_control;
size_t msg_controllen;
int msg_flags;
};
NOTE:
Prior to the Posix.1g standard, the msg_name and msg_control members were typically defined as C data type (char *). Additionally, members msg_namelen and msg_controllen were previously declared as int types.
Prior to the Posix.1g standard, the msg_name and msg_control members were typically defined as C data type (char *). Additionally, members msg_namelen and msg_controllen were previously declared as int types.
The structure members can be divided into four groups. These are
- Socket address members msg_name and msg_namelen.
- I/O vector references msg_iov and msg_iovlen.
- Ancillary data buffer members msg_control and msg_controllen.
- Received message flag bits msg_flags.
After you divide this structure into the preceding categories, the structure becomes less intimidating.
Members msg_name and msg_namelen
These members are required only when your socket is a datagram socket. The msg_name member points to the socket address that you are sending to or receiving from. The member msg_namelen indicates the length of this socket address. When calling recvmsg(2), msg_name will point to a receiving area for the address being received. When calling sendmsg(2), this will point to the destination address that the datagram is being addressed to.
Note that msg_name is defined as a (void *) data type. You will not have to cast your socket address to (struct sockaddr *).
Members msg_iov And msg_iovlen
These members specify where your I/O vector array is and how many entries it contains. The msg_iov member points to the struct iovec array. You'll remember that the I/O vector points to your buffers (review the source Listing 17.1 if you need to). The member msg_iovlen indicates how many elements are in your I/O vector array.
Members msg_control And msg_controllen
These members will point to your ancillary data buffer and indicate the buffer size (recall that ancillary data is also known as control data). The member msg_control points to the ancillary data buffer whereas msg_controllen indicates the size of that buffer.
Member msg_flags
This member is used for receiving special flag bits when recvmsg(2) is used (it is not used for sendmsg(2)). The flag bits that can be received in this location are listed in Table below.
Flag Bit
|
Description
|
MSG_EOR
|
This flag bit is set when
the end of a record has been received. This is generally useful with SOCK_SEQPACKET
socket types.
|
MSG_TRUNC
|
This flag bit indicates that
the trailing end of the datagram was truncated because the
receiving buffer was too small to accommodate
it.
|
MSG_CTRUNC
|
This bit indicates that some
control (ancillary) data was truncated because the buffer was too
small.
|
MSG_OOB
|
This bit indicates that
expedited or out-of-band data was received.
|
MSG_ERRQUEUE
|
This flag bit indicates that
no data was received, but an extended error was returned.
|
More information can be located in the man pages for recvmsg(2) and sendmsg(2) for those who are curious.
See Also:
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