The operators at the top of this list are evaluated first.
It is important to note that there is no specified precedence for the operation of changing a variable into a value. For example, consider the following code:
float x, result;
x = 1;
result = x / ++x;
The value of result is not guaranteed to be consistent across different compilers, because it is not clear whether the computer should change the variable x (the one that occurs on the left side of the division operator) before using it. Depending on which compiler you are using, the variable result can either be 1.0 or 0.5. The bottom line is that you should not use the same variable multiple times in a single expression when using operators with side effects.
Precedence
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Operator
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Description
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Example
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Associativity
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1 | :: | Scoping operator | Class::age = 2; | none |
2 | () [] -> . ++ -- | Grouping operator Array access Member access from a pointer Member access from an object Post-increment Post-decrement | (a + b) / 4; array[4] = 2; ptr->age = 34; obj.age = 34; for( i = 0; i < 10; i++ ) ... for( i = 10; i > 0; i-- ) ... | left to right |
3 | ! ~ ++ -- - + * & (type) sizeof | Logical negation Bitwise complement Pre-increment Pre-decrement Unary minus Unary plus Dereference Address of Cast to a given type Return size in bytes | if( !done ) ... flags = ~flags; for( i = 0; i < 10; ++i ) ... for( i = 10; i > 0; --i ) ... int i = -1; int i = +1; data = *ptr; address = &obj; int i = (int) floatNum; int size = sizeof(floatNum); | right to left |
4 | ->* .* | Member pointer selector Member object selector | ptr->*var = 24; obj.*var = 24; | left to right |
5 | * / % | Multiplication Division Modulus | int i = 2 * 4; float f = 10 / 3; int rem = 4 % 3; | left to right |
6 | + - | Addition Subtraction | int i = 2 + 3; int i = 5 - 1; | left to right |
7 | << >> | Bitwise shift left Bitwise shift right | int flags = 33 << 1; int flags = 33 >> 1; | left to right |
8 | < <= > >= | Comparison less-than Comparison less-than-or-equal-to Comparison greater-than Comparison geater-than-or-equal-to | if( i < 42 ) ... if( i <= 42 ) ... if( i > 42 ) ... if( i >= 42 ) ... | left to right |
9 | == != | Comparison equal-to Comparison not-equal-to | if( i == 42 ) ... if( i != 42 ) ... | left to right |
10 | & | Bitwise AND | flags = flags & 42; | left to right |
11 | ^ | Bitwise exclusive OR | flags = flags ^ 42; | left to right |
12 | | | Bitwise inclusive (normal) OR | flags = flags | 42; | left to right |
13 | && | Logical AND | if( conditionA && conditionB ) ... | left to right |
14 | || | Logical OR | if( conditionA || conditionB ) ... | left to right |
15 | ? : | Ternary conditional (if-then-else) | int i = (a > b) ? a : b; | right to left |
16 | = += -= *= /= %= &= ^= |= <<= >>= | Assignment operator Increment and assign Decrement and assign Multiply and assign Divide and assign Modulo and assign Bitwise AND and assign Bitwise exclusive OR and assign Bitwise inclusive (normal) OR and assign Bitwise shift left and assign Bitwise shift right and assign | int a = b; a += 3; b -= 4; a *= 5; a /= 2; a %= 3; flags &= new_flags; flags ^= new_flags; flags |= new_flags; flags <<= 2; flags >>= 2; | right to left |
17 | , | Sequential evaluation operator | for( i = 0, j = 0; i < 10; i++, j++ ) ... | left to right |
You may have noticed that in most of the macro definition examples shown above, each occurrence of a macro argument name had parentheses around it. In addition, another pair of parentheses usually surround the entire macro definition. Here is why it is best to write macros that way,
Suppose you define a macro as follows,
#define ceil_div(x, y) (x + y - 1) / y
whose purpose is to divide, rounding up. (One use for this operation is to compute how many int objects are needed to hold a certain number of char objects.) Then suppose it is used as follows:
a = ceil_div (b & c, sizeof (int));
==> a = (b & c + sizeof (int) - 1) / sizeof (int);
This does not do what is intended. The operator-precedence rules of C make it equivalent to this:
a = (b & (c + sizeof (int) - 1)) / sizeof (int);
What we want is this:
a = ((b & c) + sizeof (int) - 1)) / sizeof (int);
Defining the macro as
#define ceil_div(x, y) ((x) + (y) - 1) / (y)
provides the desired result.
Unintended grouping can result in another way. Consider sizeof ceil_div(1, 2). That has the appearance of a C expression that would compute the size of the type of ceil_div (1, 2), but in fact it means something very different. Here is what it expands to:
sizeof ((1) + (2) - 1) / (2)
This would take the size of an integer and divide it by two. The precedence rules have put the division outside the sizeof when it was intended to be inside. Parentheses around the entire macro definition prevent such problems. Here, then, is the recommended way to define ceil_div:
#define ceil_div(x, y) (((x) + (y) - 1) / (y))
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